Retro quartet card battles with unique rules and local multiplayer via Wi-Fi — no internet, no accounts.
What makes it different
Compare card values across six categories and challenge your opponent to a Clash. Whoever has the higher value wins the card. Whoever collects all the cards first wins the game.
Home Computers, Video Game Consoles, Arcade Classics, Computer Pioneers and Dead Dotcoms.
Bonus System: Charge up points. Reverse Rounds: Suddenly the lowest value wins! Category Lock: Freeze a category. Comeback Power: Anything is still possible. Pick 1 of 3: Choose one of your top three cards. ...and more
Play against four AI Difficulty Levels OR connect directly with a friend over Wi-Fi. No internet, no server, no account needed — just play!
18 Game Center Achievements and Visual Game Analysis: After every game, see how the cards shifted from round to round. When was the turning point? When was it closest?
No subscription, no account required, no ads, no data sharing, no tracking.